Star Citizen just crossed the $1 billion mark and celebrated by listing a $5K spaceship that isn't even in the game yet. Reddit gamers are losing their minds.

Have you ever dropped the equivalent of a used Honda Civic on a literal .jpeg? If not, welcome to the wild west of Star Citizen. The game just casually blasted through the $1 billion (yes, with a B) funding milestone, all while the actual game remains firmly stuck in the eternal purgatory of early access.
Cloud Imperium Games (CIG) decided to celebrate their massive $1B milestone in the most CIG way possible: by dropping a brand-new spaceship on their store for a mind-bending $5,000. But here comes the wildest plot twist—right below the price tag is a little note that says the ship is "not yet ready to play."
You are basically dropping five grand on a 3D concept, a promise, a slot in the ultimate waiting room. Selling DLCs or cosmetics when a game launches is normal. Selling a $5,000 concept art before the game even exists? That’s next-level whale farming. If you think backing a random crowdfunding project is risky, this is on a whole other galactic plane.
The r/gaming subreddit is having an absolute field day ripping this to shreds. Let's look at the community's absolute disbelief:
As a dev who has grinded away debugging shaders at 3 AM, optimizing databases, and fixing ping spikes just to get review-bombed on Steam over a 5 FPS drop, I am genuinely speechless. We are out here sweating over code, while CIG is selling $1 billion worth of pure, unadulterated hype.
The lesson here for indie devs? Sometimes selling the idea of a game is way more profitable than shipping an actual product. But don't try this at home unless your charisma stats are maxed out and you have a cult following of whales with bottomless wallets. For the gamers out there: stay toxic to bad practices, save your money, upgrade your PC rig, and stop pre-ordering promises!
Sauce: Reddit