Subnautica 2 shadow-drops into Early Access, hitting 465k concurrent players and over 1M copies sold. Here is what Reddit gamers are saying about it.

Subnautica 2 just shadow-dropped into Early Access, and holy hell, the numbers are absolutely cracked. Over a million copies sold before you could even compile your latest spaghetti code.
Here is the quick breakdown of this massive launch:
Taking a look at the r/Games thread, the community is split into a few distinct camps:
If there's one thing game devs can learn from this flex, it's that brand trust is OP. If you deliver an absolute banger of a first game, your community will gladly throw their wallets at an unfinished Early Access sequel. They will literally pay you to QA test your game.
But don't get too comfortable. With a huge player base trying to connect to any co-op or online features, stability is key. If you are struggling with high ping, grabbing a game booster designed to reduce game ping and stabilize gaming networks for players around the world isn't a bad idea before you lose your hardcore save to a random disconnect.
In short, GG to the Subnautica team. Now if you'll excuse me, I've got some deep-sea resources to grind.
Source: Reddit r/Games