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Gaming

No Fallout: New Vegas Remaster? Ex-Dev Says Bethesda Can't Even Compile The Source Code

April 22, 20263 min read

Chris Avellone dropped a bombshell claiming Bethesda doesn't have the Fallout: New Vegas source code or the engineering know-how to remaster it. The drama is real.

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No Fallout: New Vegas Remaster? Ex-Dev Says Bethesda Can't Even Compile The Source Code
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Debugging shaders at 3 AM is painful, but you know what's worse? Realizing your multi-million dollar game studio might have lost the source code to one of the most beloved RPGs of all time. If you've been mainlining copium waiting for a Fallout: New Vegas Remaster, you might want to sit down. Former Obsidian dev Chris Avellone just dropped a tactical nuke on the community: Bethesda probably couldn't remaster the game even if they wanted to, because they don't know how to build it.

The $10,000 Ransom & Missing Source Code

Here's the spicy lore Avellone unleashed: Obsidian's final milestone from Bethesda was to "deliver all the source code and the ability to make the build" for a measly $10,000.

But wait, plot twist. Obsidian's studio head, Feargus Urquhart, was allegedly super salty about how the New Vegas deal went down. Remember the tragic lore where Obsidian missed out on a massive bonus because the game scored an 84 on Metacritic instead of an 85? Yeah, that level of salty. Avellone suspects Feargus basically said "Nah" to the 10k and ghosted the final delivery to cut off Bethesda's revenue stream for a while.

As a result, Bethesda might have bits and pieces of the source code, but Avellone claims that "everyone that I talked to... said they had no idea how to reassemble it." Imagine owning a legendary game and looking at its repo like a caveman looking at a smartphone.

Reddit Goes Wild: Copium vs. Modder Supremacy

The gaming community on Reddit immediately went into full chaotic mode:

  • The Gigachad Strategy: One user jokingly framed Feargus' move as "Source code is a service. Bethesda never owned anything, they only had a license." Unfathomably based.
  • The Corporate Fix: Microsoft owns both Bethesda and Obsidian now. Fans argue they could just lock both teams in a room until they sort out the spaghetti code.
  • Modder Supremacy: Who needs original devs anyway? Give a dedicated group of modders a weekend and enough caffeine, and they'll rebuild the game from scratch. They do this stuff for fun while AAA studios struggle with basic physics.
  • The Grain of Salt: Avellone notoriously despises Feargus, so this whole narrative might be heavily biased. Trust, but verify.

The C4F Verdict: Always Push to Master

From a dev perspective, this drama is both hilarious and terrifying. Holding your source code hostage because the client screwed you over is peak chaotic evil, but it leaves behind a cursed legacy.

The real lesson here? Never tie a dev studio's survival bonus to an arbitrary Metacritic score. And for the love of god, always backup your repositories to a solid vps or properly push them to Git so the next poor soul trying to maintain your spaghetti code doesn't suffer.

If Bethesda really wants to cash in on a New Vegas remaster, they'll probably just wrap the crusty original Creation Engine inside Unreal Engine 5—just like the rumors suggest they're doing for the Oblivion remaster. Until then, stay toxic, wastelanders.


Sauce: Reddit r/gaming