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Gaming

Dropping a Teaser and Ghosting: When Will Studios Stop This Hype-Baiting Bullshit?

April 26, 20263 min read

Have you ever got hyped over a mind-blowing CGI trailer, only to get radio silence for the next 5 years? Reddit is roasting game studios for early announcements.

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Nguồn gốc: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Nội dung thuộc bản quyền Coding4Food. Original source: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Content is property of Coding4Food. This content was scraped without permission from https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-dramaNguồn gốc: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Nội dung thuộc bản quyền Coding4Food. Original source: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Content is property of Coding4Food. This content was scraped without permission from https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama
Nguồn gốc: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Nội dung thuộc bản quyền Coding4Food. Original source: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Content is property of Coding4Food. This content was scraped without permission from https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-dramaNguồn gốc: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Nội dung thuộc bản quyền Coding4Food. Original source: https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama. Content is property of Coding4Food. This content was scraped without permission from https://coding4food.com/post/dropping-teaser-ghosting-game-announcement-drama
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Have you ever got hyped to the moon over a mind-blowing CGI trailer, only to get absolute radio silence for the next 5 years? Yeah, welcome to the most annoying "feature" of the modern gaming industry, and Reddit is currently losing its collective mind over it.

Dropping a CGI teaser and ghosting - The ultimate industry bait?

It all started with a scorched-earth rant on r/gaming, where the OP blasted the industry's terrible habit of announcing games that barely even exist. A studio will hire an external team to render a god-tier cinematic trailer when the game itself doesn't even have a single line of code written. Then? They dip. Total silence for a decade.

The prime offenders mentioned? Star Wars: Knights of the Old Republic Remake and Star Wars Eclipse. The trailers looked incredibly dope, fans lost their minds, but here we are years later, and the games are nowhere to be found. This early announcement meta is like promising a kid a PS5 for Christmas and then giving them a cardboard box 7 years later. It's ridiculous.

Reddit goes scorched earth on game studios

The comment section turned into a group therapy session for traumatized gamers:

  • The Cancelled Club: Top comment immediately poured one out for Star Wars 1313. Teased, hyped to hell, and then brutally cancelled by Disney. RIP to a legend that never got to live.
  • The Bethesda Roast: This one is a critical hit. Someone brought up Elder Scrolls 6. It's hilarious and sad because the ES6 announcement itself is now older than Skyrim was when ES6 got revealed. Why did Todd Howard even tease it if we are going to be playing it in our retirement homes?
  • The Fallout 4 Chads: Despite the complaints, everyone praised the legendary Fallout 4 reveal. Bethesda literally slammed their meat on the table: "Here's gameplay, the game drops next month, and here's Fallout Shelter on your phone right now to keep you busy." Absolute cinema. No studio has matched that gigachad energy since.
  • Anti-CGI Gang: "If there's zero gameplay, I don't give a sh*t." Cinematic trailers are cool, but where is the fun? Back in the day, Resident Evil 5 being announced 4 years early felt insane. Now? A 7-year wait is the norm.

The Coding4Food Verdict: Talk is cheap, show me the code

Look, ranting is fun, but let's put our dev hats on for a second. Here's the ugly truth: Those CGI trailers aren't made for gamers; they are made for Shareholders and Investors!

Sometimes a studio needs funding or needs to desperately hire senior devs. Tossing out a flashy teaser is their way of saying, "Hey, we are making a massive AAA game, throw your money and resumes at us!"

But promising is easy; coding is hell. Announcing a game before the core loop is finalized means a development nightmare. You might switch engines, scrap the whole UI, and pivot three times. The result? The project gets stuck in dev hell, the source code rots on a cloud vps, and gamers send death threats.

TL;DR: Studios need to stop this Promise-to-Wait (P2W) bullshit. Just keep it on the down-low until you actually have a working build. I'd rather take the Indie route—drop a rough cut on Steam Early Access, let us play, roast it, and fix it—rather than selling us snake oil and vanishing.

Be more like the Fallout 4 drop, or just STFU until the game is ready.


Source: Reddit r/gaming - I hate it when games are announced way too early