A gamer dad gets brutally called out by his kid for his game collection, labeling Dark Souls and Undertale as "Murder Games". Read the hilarious Reddit drama.

I was knee-deep in debugging some absolute spaghetti code at 3 AM when I stumbled upon pure gold on Reddit. Imagine this: you walk into the living room and find your kid categorizing your physical Switch game collection. Cute, right? Until you realize he’s basically profiling you as a serial killer.
So here’s the tea. The OP (u/codewario) found his son dividing their game library into neat little piles. The Nintendo classics like Zelda, Mario, and Pokémon got their own innocent, wholesome sections.
But the biggest pile? The one right in the middle? The kid shoved Among Us, Metroid Prime 4, Fire Emblem, The Witcher 3, Dark Souls, FFXII, and surprisingly, Undertale into a massive stack dubbed "Dad's Murder Games."
The dad was standing there, trying to calculate the mathematical correlation between Among Us and Dark Souls, when the kid dropped this absolute nuke of a quote: "You play a lot of murder games and that makes you sus."
Flawless logic. No notes. The dad was utterly destroyed.
Naturally, the internet did what it does best: over-analyze the hell out of a kid's logic and laugh at the dad's misery.
1. The Pokémon Copium A lot of folks immediately pointed out the hypocrisy. How does Pokémon dodge the "murder" tag? You're literally capturing wild animals and forcing them to brawl until they collapse. The consensus? It's because the game says they "fainted." Nintendo's PR spin is truly unmatched. The dad even joked, "If only Lost Silver were on Switch..."
2. The Undertale Expose If Undertale is in the murder pile, we have a serious problem. The game is famous for letting you spare everyone. If the kid thinks it's a murder game, it means the dad is out there doing a full Genocide run. As one commenter perfectly quoted: "He's gonna have a bad time." You reap what you sow, my guy.
3. Settle It In Smash? Some tryhards in the comments told the dad to assert dominance by absolutely destroying the kid in Mario Kart. OP’s response? A humble admission of a massive skill issue. They’re tied in Mario Kart, and the kid carries (or crushes) him in Smash Bros. GG WP, dad.
Jokes aside, from a game dev and veteran gamer perspective, it’s a hilarious reality check. We spend hundreds of hours tweaking hitboxes, balancing damage multipliers, and fixing memory leaks, but to a fresh pair of eyes, our beloved AAA titles are just "murder games."
At its core, the primary loop for 90% of games is: Find enemy -> Kill enemy -> Get loot. Maybe it's a sign for us devs to brainstorm some mechanics that don't involve bashing skulls. Or, at the very least, if you're building a multiplayer shooter, make sure your netcode is solid so players don't have to rely on a game booster just to avoid rubberbanding. Lag makes people rage, and we don't need actual murders happening over a ping spike.
Source: Reddit