EA is finally shutting down the multiplayer servers for Dragon Age: Inquisition on PS3 after 12 years. Let's dive into Reddit's reaction and lessons for devs.

12 years is a damn eternity in the gaming world. While most modern live-service games bite the dust just a year or two after launch, EA somehow kept the PS3 servers for Dragon Age: Inquisition alive all the way to 2024. But all good things must come to an end, and EA is finally pulling the plug.
Quick recap for those who skip reading patch notes: EA announced they are officially shutting down the Dragon Age: Inquisition servers for the PS3 version on April 28.
If you're currently grinding the story mode, take your hands off the keyboard and don't rage quit just yet. This "purge" only affects the Multiplayer Co-op mode. The single-player offline campaign is completely fine. You can still slay dragons and romance NPCs without a single glitch.
An old game's server shutting down isn't usually breaking news, but a quick scroll through r/Games showed some pretty witty discussions. It even took a wild turn:
Speaking from a dev's perspective, I think EA maintaining a server for 12 years on a dead console generation is remarkably generous (or someone in accounting just forgot to cancel the subscription until now).
So, what's the takeaway for game devs? If you're building a game and plan to tack on a Co-op/Multiplayer side mode just to pad out playtime, take notes from ME3. Don't blow your budget renting expensive cloud vps for something that might not be the main attraction. Just use a P2P architecture. It saves you massive maintenance costs and keeps the game playable forever for the die-hard fans.
Anyway, GG Dragon Age: Inquisition PS3 Multiplayer. You had a hell of a run, time to rest!
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