A gamer asks Reddit for PS5 recommendations after his dad plays 900+ hours of Assassin's Creed. He hates cutscenes, loves stealth. What's the meta for boomer gamers?

It’s a tale as old as time: You buy a PS5 "for the family," and your dad ends up hijacking the console, grinding a single game for thousands of hours until the controller starts drifting.
This exact scenario recently popped up on Reddit, where a desperate gamer begged the community for help. His dad has played the absolute hell out of the Assassin's Creed series, and the OP is quite literally sick of seeing the same UI on the living room TV every single day.
Let’s check the stats on this absolute tryhard of a dad:
Naturally, the gaming community showed up to brainstorm. Reading through the thread, the recommendations fell into three distinct categories of gamers:
The top-tier recommendation was undoubtedly Ghost of Tsushima. Another 54-year-old gamer chimed in to confirm that the game is practically built for the demographic. Stealth? Check. Bows? Check. Satisfying combat? Double check. Another solid shout was the Sniper Elite series. Minimal cutscenes, maximum freedom to just find a bush, scope in, and ruin some digital Nazi's day.
The pros suggested hardcore stealth titles like Thief, Dishonored, Deus Ex, and Metal Gear Solid 5. While MGS5 has an insanely good sandbox, the Kojima-brand 4-hour cutscenes at the beginning might make the dad rage quit before he even gets a gun.
Classic Reddit moment: OP literally states in the first paragraph that his dad did not like Horizon Zero Dawn. Yet, there’s always that one guy in the comments: "Play Horizon Zero Dawn! It has bows and stealth!" GG bro, way to feed the comment section with useless strats.
At least with these single-player bangers, you don't need a game booster designed to reduce game ping and stabilize gaming networks for players around the world just to avoid getting lag-spiked into oblivion like the kids playing competitive shooters today.
From a game dev perspective, this whole thread is a great reminder. A lot of modern AAA studios are obsessed with making "cinematic masterpieces," cramming 2 hours of unskippable cutscenes into the prologue to flex their motion capture budget.
But here’s the truth: a huge chunk of gamers—especially older ones with zero time for BS—don't care. They just want a tight, responsive core gameplay loop. Give them a bow, an enemy camp to clear, and the freedom to do it their way. If your gameplay loop is solid, players will happily grind 900 hours without a second thought.
TL;DR: Devs, for the love of god, keep making the "Skip Cutscene" button easily accessible, or you’ll lose out on some serious boomer whale hours.
Source: Reddit